Showing posts with label JAB. Show all posts
Showing posts with label JAB. Show all posts

Canadian Games at Essen

The giant boardgame trade show, Internationale Spieltage (aka Essen Spiele), is currently underway in Germany and Canadian games are there in force. We've been keeping an eye out for how various Canadian games are faring in BoardGameGeek's GeekBuzz metrics, which attempt to gauge the popularity of the various games present at the fair.

Most popular right now among the games we're tracking are Belfort (averaging 4.8 stars out of 5), Jab: Real-Time Boxing (4.6 stars), D-Day Dice (4.2 stars), Québec (4.1 stars), Undermining (4.1 stars), Quarriors! (3.9 stars), Ticket to Ride: Team Asia & Legendary Asia (3.6 stars), Alba Longa (3.3 stars), Pamplona: Viva San Fermin! (3.3 stars), and 1812: The Invasion of Canada (3.3 stars). That last one, by Ontario-based designers Beau Beckett and Jeph Stahl, is new to us so we're glad to now have it on our radar.

BoardGameGeek is also doing a great job of posting video interviews and rules explanations with the designers and publishers. Check out some of the Canadian Content below:

The Games of Summer

Another crosspost from the latest "Canadian Made, Canadian Played" newsletter. In it, we cover the acquisition of Z-Man Games, provide overviews of some new and upcoming Canadian-designed games, and keep you informed of some upcoming Great Canadian Board Game Blitz tournaments in your area.... Enjoy!



A Little Help From My Friends

Two By Two is expected to make landfall somewhere along the Pacific coast this Sunday. From there it will go to the warehouse of central wholesaler Publisher Services and then out to various distributors such as Lion Rampant here in Canada, ACD in the US, and Alliance for the US and worldwide. Online and brick & mortar retailers will include Two by Two in their regular orders from these distributors and the game should ultimately start appearing on store shelves sometime around the end of the month. The publisher had a few advance copies flown over from the actual print run (rather than preliminary proofs). Many of those will be going out to different reviewers and industry press but one should be arriving on my doorstep sometime tomorrow.

So, with the game almost in the hands of the general public, I thought now would be a great time to offer my thanks to all of the people who've helped along the way.